![]() ![]() ![]() As you’re probably already imagining these are technical differences that won’t be noticed by more causal players, especially as the game’s tutorials are very bare bones. This is refined through generic Rage Art moves, character specific Rage Drive attacks, and Power Crush – which lets you continue an attack even when being hit by an enemy, although you still take the damage. Instead the competitive game expands the Rage concept from Tekken 6 by allowing you to perform more powerful attacks once your health drops below a certain level. The story mode even gets its own unique ‘Story Assist’ moves, for fighting back using the power of narrative convivence, and simplified combos but obviously this doesn’t work in standard arcade or multiplayer modes. ![]()
0 Comments
Leave a Reply. |